Hello and welcome back to TTRPG Tuesday! I’ve put together a barebones introductory document for We Won, Didn’t We? and, well, I think it speaks for itself. Check it out HERE! This introduces the skeleton of the game, as well as walking through the steps; I’d say next up is a rudimentary character sheet, and maybe I can bring this to a Playtest Zero session and see what folks think of character creation within one of the starting Bulbs. I’ve opened the doc up for comments, so if you have thoughts dear reader, fire away. Brain fried, go read the doc, til next time!
Hi it’s another TTRPG Tuesday! First of the year. Let’s get right into it. Saw a challenge on Twitter to make some resolution mechanics. I can do those! Here we go: Hand to Hand The player performing the action and the person running the game or otherwise opposing the action both put their dominant fists toward one another, bounce them three times to get a rhythm, and reveal a number with their fingers, 0-5. Sum the two numbers, and if the number is greater than 5, subtract six, so that the final number is always between 0 and 5. On a 0, the action fails catastrophically, on a 1-2 it fails, 3-4 it succeeds, on a 5 it succeeds spectacularly. The player taking the action starts the game with all five fingers up on their non-dominant hand; after an attempt, they may lower fingers on that hand to add to the sum of the attempt. Ex. Alice attempts to seduce Cat’s character over to the coup conspirators. They put their dominant hands together (right for Alice, left for Cat) and thro
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