Skip to main content

Posts

Showing posts from May, 2022

TTRPG Tuesday: Remember When I Did Boardgames

Weeeelcome to TTRPG Tuesday - or it will be if I actually finish writing this entry.  It’s been a long ass time since I updated this blog with anything at all, but here I am.  No idea how long this’ll be or what I’m working for, but I wanted to get some thoughts together for an idea that’s been kicking around my head: The Bulb System! What kicked this off was my experiences playtesting Aaron Lim’s Spectres of Brocken, and designing Star Baker.  Specifically, the worldbuilding section of both designs.  I love world-building, and I think that developing a setting is one of the most fun parts of running a game, and an important and enjoyable part of a session zero.  But I also think that there is (and always has been) an appetite for pre-written settings.  Existing settings can provide a common foundation, set a tone, serve as a shared vocabulary, and generally do some heavy lifting at several steps of the way.  I’ve also seen creators who’ve made system-agnostic settings that can be adap