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Showing posts from July, 2022

TTRPG Tuesday: More World Seeds??

What the heck, why not another TTRPG Tuesday? There’s no law against it is there? And even if there is, I’d say my approach to this blog makes it abundantly clear that I care little for the breaking of laws.  I’m back with more World Seeds for Spectres of Brocken (link to the upcoming KS: https://www.kickstarter.com/projects/ehronlime/spectres-of-brocken) just like last time, almost like I kept thinking about them and this is just a part two to my previous entry. Bone Metal Necromancy was supposed to fix everything.  It promised a utopia unending, and instead we got an empire on whom the Sun neither sets nor rises.  People live and toil the same as they ever did, but do so now under black skies as the charnel houses spew their fumes around the clock.  And no longer is death any sort of release, for the souls of the departed now power the mighty constructs that stalk this blasted Earth.  Wrought from obsidian and onyx and tarnished silver, pitted iron and smooth ...

TTRPG Tuesday: Do I Like Game Design Or Do I Just Like Mechs?

Good evening and welcome back to Tabletop Tuesday! A day for reflecting, a day for ignoring the months of inaction and chalking them merrily up to ReChArGiNg, and for once more visualizing how good it would feel were I to finally get around to playtesting Star Baker.  But actually, for today, I wanted to make incremental progress on the Bulb system - by which I mean Aaron Lim posted the world seeds for Spectres of Brocken (coming soon to Kickstarter!) and I wanted to make some too, and maybe I’ll eventually flesh them out into the format I have in mind for my Bulbs.  Anyway, I’ll use Aaron’s format (from here: https://twitter.com/ehronlime/status/1549437755213561856?s=21 ) to start. Walking Shrines The main societies of this world are inventive, industrious, and often ruthless in their striving for technological superiority.  Travel and trade are easier and more lucrative than ever; war is both brutal, and just another driver of the economy.  But wars now are nothing...