Well would you look at that, it’s next week! Feels like it was just last week. Because it was. Time is a river that has flooded its banks, and we will all drown in its bitter, brackish tide. Uh I mean leeeeeeet’s talk about Amberlodge hahahaha. A recent thought that entered my head was that the lodge has been mothballed, so there’s some basic starting trees, storage, and equipment, and several facedown rooms and groves that can reveal new tapped trees when explored or storage rooms or machinery when excavated. Are there a limited number of rooms? Is it a fixed or variable setup of face-down cards? Decks? I feel this overpowering urge to take the cards I have made, matching/version/compatibility be damned, get a pen, pencil, and several blanks, and just start playing the game into existence, scribbling on cards as they would come into play. Do I want achievements? Could they grant a separate special ubiquitous currency that can be spent universally across all the different systems?