Ooh, two blog posts in the same year? What is this, uh (checks blog history) 2014? Anyway, Oases continues to occupy a chunk of my mind. It's entered into the 2p PnP contest on BGG, and the rules are in a much better place, thanks to some lovely and useful feedback. In general though, while people are intrigued by some of the mechanical innovations, the design as a whole doesn't particularly inflame the imagination. I'll have to test the ways in which the Action Wheel ramps up the stakes and the pace, but the design might be stalling out somewhat as being too sandbox-y for me to get to the playtest table. I'll bring it to Bonus Round (an excellent new board game cafe that just opened here on the Chicago North Side) for the Designer's Night but it may just end up getting discussed, rather than actually played to the end of a game. But the other prototype I'm bringing to the Designer Night is Runtime Error, a Legacy/Campaign style cyberpop deckbuilder. I