Yes yes my posts are infrequent. No one reads these anyway, so it's fine. D.I.E. Interceptor is in a good place. Might look at making a nice board/bag for it, with the grid, spaces for the Powerup dice, and reminders of the different moves. Cowl and Mask is still where it has been for some time. I feel like the power-level tweaking I did based on my brother's suggestions, along with the addition of betting, has it at a place where I'm happy with it. It might see some more playtesting, might not. It's not as though I have a financial need for the game to go anywhere. Might look into a budget for some art assets, although I'm decently happy with the Daniel Solis icons I'm currently using. It's just kind of shelved right now. Birch Crown is still too fiddly. I think it needs a whole night of playtesting, with me making sharpie changes on the fly, in order for me to get it to a real clicky place. Exploding Snap needs a slight tweak but the recipients