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Showing posts from February, 2018

Off The Grid

Yes yes my posts are infrequent.  No one reads these anyway, so it's fine. D.I.E. Interceptor is in a good place.  Might look at making a nice board/bag for it, with the grid, spaces for the Powerup dice, and reminders of the different moves. Cowl and Mask is still where it has been for some time.  I feel like the power-level tweaking I did based on my brother's suggestions, along with the addition of betting, has it at a place where I'm happy with it.  It might see some more playtesting, might not.  It's not as though I have a financial need for the game to go anywhere.  Might look into a budget for some art assets, although I'm decently happy with the Daniel Solis icons I'm currently using.  It's just kind of shelved right now. Birch Crown is still too fiddly.  I think it needs a whole night of playtesting, with me making sharpie changes on the fly, in order for me to get it to a real clicky place. Exploding Snap needs a slight tweak but the recipients