A month of silence... I was probably busily prototyping, right? Well... no. Life got in the way, as it is wont to do. In addition to pouring my focus into my primary passion, acting/theatre, it's been a productive writing time for me; I'm working on some pokemon fan fiction (still your vocal admiration and hold your applause) for a nerd comedy event I'm working in October, and I'm revisiting and expanding the first play I ever wrote (and finished), a long one-act from five or six years ago. All of which meant that for the last month, I had to focus on top priorities, and banned myself from BGG. I've spent the last few days readjusting to allowing myself to read/write about gaming again, and catchin' up on my subscriptions. And look at that, a crucial month of game development in the BGG 2013 Solitaire PnP Contest is gone. I've got just a couple of weeks left to put together a contest-worthy entry. Woof. Well, I have two options here. I cou